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Virtuix Omni

Hits: 3764 | Rating: (2.9) | Category: Technology | Added by: MrPeabody
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Male, 40-49, Midwest US
 594 Posts
Thursday, June 13, 2013 4:45:36 PM
Now mix it in the old style of play-suit from the 20th century that has adjustable sensation of mild to Fckin painful when one gets shot , you might really be on to something .

Male, 18-29, Eastern US
 2665 Posts
Thursday, June 13, 2013 2:00:25 PM
I have size 16 feet, do they have shoes in my size? If they do, it'll be mine. Now I got to go play some skyrim, this just readdicted me to it.

Male, 40-49, Europe
 12390 Posts
Thursday, June 13, 2013 11:27:10 AM
I think you're right that it won't be a part of mainstream gaming, but I think it will have a bigger niche than you think it will.

VR is appealing to many people for entertainment. VR requires some way of controlling movement in the virtual world and using a handheld input device is a clumsy and restrictive way of doing it.

I think that some sort of hybrid system is a more likely for movement control in gaming. For example, you could put pressure sensors in the shoes - if the player has one foot in front and presses their toes down, their avatar runs. Press harder, run faster. Slower, more detailed movement could then be done by walking. The same system could be used for aerobic exercise - it's a lot more appealing than a simple treadmill - or education - e.g. take a virtual tour of Pompeii instead of just watching a video.

I agree it's not going to be for mainstream gaming, but I think it'll be a bit more common than you think it will.

Male, 30-39, Europe
 116 Posts
Thursday, June 13, 2013 5:19:19 AM
While I think this is awesome and the wave of the future or whatever, for training n stuff, I certainly will not be gaming with one of these contraptions. In Europe, many houses dont even have enough space for one of these, but thats not the problem. The problem is that this poo takes a massively larger amount of effort to use than a controller, its not practical. Can you drink a sweet refreshment and toke a spliff while using this? I think not... Like voice control systems, you could talk to your computer if you wanted to, but a mouse is much faster, easier, more accurate and better for anyone who has use of their hands. Thats why the mosue is still in use. This thang will find some users among women doing aerobics games and kids, and will be built into some arcade games, but will never be part of mainstream gaming hardware. This apparatus is good for military and other simulations, training specialised response personell and for the odd joyride. Thats it.

Male, 18-29, Canada
 1167 Posts
Wednesday, June 12, 2013 11:22:58 PM
I don't really see this as the future of gaming, but eff me I'd use it. Looks fun as hell.

Male, 40-49, Europe
 12390 Posts
Wednesday, June 12, 2013 9:42:17 PM
How do you duck?

Positional sensing on the headset would be the most obvious way. It's already required for a VR headset anyway, in order to track what direction you're looking in.

The biggest issue I can see is orientating yourself in the real world while moving, for safety. You should get visual feedback from the gameworld if it is tracking your movements and position accurately enough and you'd have haptic feedback and proprioception as usual...but I'd want to try the system before buying one.

Maybe they'll be cheap enough for me to buy before I get too old to use one :)

Male, 18-29, Western US
 393 Posts
Wednesday, June 12, 2013 9:41:37 PM
What about fat tubs like me? What are the size and weight limits?

Female, 50-59, Canada
 6406 Posts
Wednesday, June 12, 2013 8:39:44 PM
This is a video game system even I would try. Effin' awesome!

Male, 30-39, Western US
 4381 Posts
Wednesday, June 12, 2013 7:48:29 PM

CodeJockey - I find some of your comments hilarious. You must be imagining a scenario in your head, but it just doesn't come across the same way in writing. Rock on...you weird, nerdy motherf#cker!

Male, 50-59, Western US
 34654 Posts
Wednesday, June 12, 2013 7:12:51 PM

How do you duck?

Male, 30-39, Canada
 1497 Posts
Wednesday, June 12, 2013 7:07:51 PM
400$-500$ price for the Omni. Nice

Male, 40-49, Midwest US
 5432 Posts
Wednesday, June 12, 2013 6:45:42 PM
I've been trying to come up with something like this for a while. Oh, well. Looks great.

On the other hand:
The Nailer: "HEY!!! Where's Pwnster?!!"
(',..,')Nibbler: "Yeah!! He was just behind me! HEY PWNSTER!!!"
Pwnster: *chubby kid, all out of breath, hanging over the side...*

Male, 18-29, Eastern US
 273 Posts
Wednesday, June 12, 2013 6:31:45 PM
Yeah, I'm already planning on getting an Omni and Rift. It will be awesome.

Male, 30-39, Eastern US
 1795 Posts
Wednesday, June 12, 2013 6:26:23 PM
Link: Virtuix Omni [Rate Link] - One step closer to total virtual reality immersion (See what I did there?)

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