Monday, October 8, 2012 4:10:18 PM
but imagine HD 3D scanning of a site like Yellowstone National Park. Or the Great Pyramids. Or Taj Mahal. Or, or, or...
This could give people the chance to tour, in complete surround, sites that they may never get a chance to see in the real world. I think it's great!
Or sites that they cannot possibly ever see in the real world. For example, a university had (has?) a project to use archaeology and historical records to create a 3D model of Rome, initially early 4th century but ultimately at any period in time.
Monday, October 8, 2012 3:48:44 PM
Imagine that, wireless, in a fully realised game.
OK...
...so I've got a game that requires me to move in the real world without seeing the real world. I will, of course, be injured sooner or later.
I`ve got a game in which everything is as difficult to do as in real life. I`ve fought with a longsword (re-enactment). It`s very hard work and requires a great deal of skill to be any good at it (I`m not). It would be less work without the sword`s weight and mass, but still far more work and skill required than using a mouse+keyboard or a pad controller.
How would you, for example, change weapons? Buttons are common in all sorts of devices because they`re easy to use.
Mocap is great for casual group-orientated games like Wii bowling. It`s not great for full games.
Monday, October 8, 2012 4:45:30 AM
only problem with these kind of games is that you really need a big room to be able to play. Really cool though. I'd like to play bf3 with something like this.