Wednesday, May 30, 2012 7:11:08 AM
The main purpose of "copy protection" is to shift the balance of power totally to the publisher, to ensure that the publisher retains total control over who plays their games and when. Indeed, the eventual and unavoidable future of gaming is requiring an internet connection for all games, no hard copies anymore only digital (to prevent used games from being sold via GameStop etc., and all for the feeling of renting a game that I already paid for.
Wednesday, May 30, 2012 7:08:28 AM
@Blanktom: Dragon Age 1 was quite good, but that's also where the good ended. The expansion pack rendered most of your end-game choices moot, and the expansion itself was haphazard. DA2 was just flat out horrible all around.
@AJ: ME1 was originally just Bioware, since EA bought Bioware the same year ME1 was released, and it was great (except for the annoying cookie-cutter APC side-missions). ME2 was actually really good, but if ME3 is any indication then quality is getting slashed for useless things like multiplayer and hurried deadlines.
Take all this with EAs horrible practice with employees, no steam, etc. as this video points out, and I think the video is quite accurate. It`s not as easy as "if you don`t like them don`t buy their games", because some game franchises I played before EA took over, and I like the franchise too much to stop because EA bought them.