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[Total: 12    Average: 3.6/5]
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Rating: 3.6
Category: Tech
Date: 06/12/13 06:26 PM

14 Responses to Virtuix Omni

  1. Profile photo of MrPeabody
    MrPeabody Male 30-39
    1920 posts
    June 12, 2013 at 6:26 pm
    Link: Virtuix Omni - One step closer to total virtual reality immersion (See what I did there?)
  2. Profile photo of Javien
    Javien Male 18-29
    270 posts
    June 12, 2013 at 6:31 pm
    Yeah, I`m already planning on getting an Omni and Rift. It will be awesome.
  3. Profile photo of CodeJockey
    CodeJockey Male 40-49
    5611 posts
    June 12, 2013 at 6:45 pm
    I`ve been trying to come up with something like this for a while. Oh, well. Looks great.

    On the other hand:
    The Nailer: "HEY!!! Where`s Pwnster?!!"
    (`,..,`)Nibbler: "Yeah!! He was just behind me! HEY PWNSTER!!!"
    Pwnster: *chubby kid, all out of breath, hanging over the side...*
  4. Profile photo of Mikeoxsbiggg
    Mikeoxsbiggg Male 30-39
    1502 posts
    June 12, 2013 at 7:07 pm
    400$-500$ price for the Omni. Nice
  5. Profile photo of Gerry1of1
    Gerry1of1 Male 50-59
    36834 posts
    June 12, 2013 at 7:12 pm

    How do you duck?
  6. Profile photo of turdburglar
    turdburglar Male 30-39
    4896 posts
    June 12, 2013 at 7:48 pm

    CodeJockey - I find some of your comments hilarious. You must be imagining a scenario in your head, but it just doesn`t come across the same way in writing. Rock weird, nerdy motherf#cker!
  7. Profile photo of carmium
    carmium Female 50-59
    6381 posts
    June 12, 2013 at 8:39 pm
    This is a video game system even I would try. Effin` awesome!
  8. Profile photo of Naitsirhc88
    Naitsirhc88 Male 18-29
    392 posts
    June 12, 2013 at 9:41 pm
    What about fat tubs like me? What are the size and weight limits?
  9. Profile photo of Angilion
    Angilion Male 40-49
    12387 posts
    June 12, 2013 at 9:42 pm
    How do you duck?

    Positional sensing on the headset would be the most obvious way. It`s already required for a VR headset anyway, in order to track what direction you`re looking in.

    The biggest issue I can see is orientating yourself in the real world while moving, for safety. You should get visual feedback from the gameworld if it is tracking your movements and position accurately enough and you`d have haptic feedback and proprioception as usual...but I`d want to try the system before buying one.

    Maybe they`ll be cheap enough for me to buy before I get too old to use one :)
  10. Profile photo of Linkenberger
    Linkenberger Male 18-29
    1164 posts
    June 12, 2013 at 11:22 pm
    I don`t really see this as the future of gaming, but eff me I`d use it. Looks fun as hell.
  11. Profile photo of greekhop
    greekhop Male 30-39
    116 posts
    June 13, 2013 at 5:19 am
    While I think this is awesome and the wave of the future or whatever, for training n stuff, I certainly will not be gaming with one of these contraptions. In Europe, many houses dont even have enough space for one of these, but thats not the problem. The problem is that this poo takes a massively larger amount of effort to use than a controller, its not practical. Can you drink a sweet refreshment and toke a spliff while using this? I think not... Like voice control systems, you could talk to your computer if you wanted to, but a mouse is much faster, easier, more accurate and better for anyone who has use of their hands. Thats why the mosue is still in use. This thang will find some users among women doing aerobics games and kids, and will be built into some arcade games, but will never be part of mainstream gaming hardware. This apparatus is good for military and other simulations, training specialised response personell and for the odd joyride. Thats it.
  12. Profile photo of Angilion
    Angilion Male 40-49
    12387 posts
    June 13, 2013 at 11:27 am
    I think you`re right that it won`t be a part of mainstream gaming, but I think it will have a bigger niche than you think it will.

    VR is appealing to many people for entertainment. VR requires some way of controlling movement in the virtual world and using a handheld input device is a clumsy and restrictive way of doing it.

    I think that some sort of hybrid system is a more likely for movement control in gaming. For example, you could put pressure sensors in the shoes - if the player has one foot in front and presses their toes down, their avatar runs. Press harder, run faster. Slower, more detailed movement could then be done by walking. The same system could be used for aerobic exercise - it`s a lot more appealing than a simple treadmill - or education - e.g. take a virtual tour of Pompeii instead of just watching a video.

    I agree it`s not going to be for mainstream gaming, but I think it`ll be a bit more common than you think it will.
  13. Profile photo of richanddead
    richanddead Male 18-29
    3511 posts
    June 13, 2013 at 2:00 pm
    I have size 16 feet, do they have shoes in my size? If they do, it`ll be mine. Now I got to go play some skyrim, this just readdicted me to it.
  14. Profile photo of bdowner60
    bdowner60 Male 40-49
    593 posts
    June 13, 2013 at 4:45 pm
    Now mix it in the old style of play-suit from the 20th century that has adjustable sensation of mild to Fckin painful when one gets shot , you might really be on to something .

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