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32 Comments - View/Add
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Rating: 2.8
Category: Tech
Date: 02/09/12 10:53 AM

32 Responses to Separable Subsurface Scattering

  1. Profile photo of Matwix_2004
    Matwix_2004 Male 18-29
    2551 posts
    February 9, 2012 at 10:54 am
    Link: Separable Subsurface Scattering - A new way of rendering CG skin that looks far more realistic than any previous attempts.
  2. Profile photo of FoolsPrussia
    FoolsPrussia Male 30-39
    3446 posts
    February 9, 2012 at 11:01 am
    This is the best I have seen.
  3. Profile photo of DingDingDong
    DingDingDong Male 30-39
    1511 posts
    February 9, 2012 at 11:07 am
    Looks great, but why no eyelashes?
  4. Profile photo of Justin9235
    Justin9235 Male 18-29
    1582 posts
    February 9, 2012 at 11:08 am
    Holy drating poo balls. Must have for all of my video games.
  5. Profile photo of SnoopyBG
    SnoopyBG Male 18-29
    653 posts
    February 9, 2012 at 11:08 am
    You can actually download the demo and try this interactively. It`s pretty impressing to someone who knows what this is.
  6. Profile photo of Gerry1of1
    Gerry1of1 Male 50-59
    36850 posts
    February 9, 2012 at 11:18 am

    Skin looked like plastic. It was missing all the fine, tiny hairs. Also no eye lashes.

    But definately better than SIMS.
  7. Profile photo of LazyMe484
    LazyMe484 Male 18-29
    10441 posts
    February 9, 2012 at 11:20 am
    Lookin` good! A bit too glossy IMO, but I`ve never seen better.
  8. Profile photo of CaptainPabst
    CaptainPabst Male 18-29
    1250 posts
    February 9, 2012 at 11:29 am
    Just wait 10 years and it will be impossible to tell the difference between CD and reality.
  9. Profile photo of CaptainPabst
    CaptainPabst Male 18-29
    1250 posts
    February 9, 2012 at 11:30 am
    err cg w/e
  10. Profile photo of I-IS-BORED
    I-IS-BORED Male 18-29
    2419 posts
    February 9, 2012 at 11:43 am
    :\ the only thing that changed in real time was the lighting effects, other than that it`s a completely static 3D model... and no mention of the spec requirements
  11. Profile photo of tedgp
    tedgp Male 30-39
    3287 posts
    February 9, 2012 at 12:16 pm
    Agree with Gerry here.
  12. Profile photo of PhotoKing
    PhotoKing Male 30-39
    526 posts
    February 9, 2012 at 12:20 pm
    still looks fake. while the neck and some of the cheek look real, the eyes don`t. here is no color or bump where the eyes are. there`s no wrinkle where the eye closes. and while the idea is nice, they didn`t animate it and he was too glossy. but it`s getting there.
  13. Profile photo of JoshoPosho
    JoshoPosho Male 18-29
    5 posts
    February 9, 2012 at 12:42 pm
    SSS is not a new way of rendering Skin. It`s been around for a good while.

    This however is sub surface scattering which is being rendered in Realtime instead of pre rendered footage. Is it practical? Well in some ways yes - but SSS is used in movies and cutscenes where everything is rendered out in passes and composited together.
  14. Profile photo of piperfawn
    piperfawn Male 30-39
    4916 posts
    February 9, 2012 at 1:00 pm
    They have reached an impressive level with dims surfaces but the real problem are still the tranparent ,liquid and reflecting surfaces. In fact this model have eyes closed, i would like to see how they realize it and also how they realize big surfaces of water for example. Also eyebrows are not so good here.
  15. Profile photo of ScottSerious
    ScottSerious Male 18-29
    5316 posts
    February 9, 2012 at 1:01 pm
    one step closer to skynet
  16. Profile photo of junkaroo
    junkaroo Male 30-39
    234 posts
    February 9, 2012 at 2:51 pm
    Yea great, now wait for them to animate such a face and realize how the skin effect only goes `skin deep` in realism. They need to focus on animation quality more.
  17. Profile photo of Bored-er
    Bored-er Female 18-29
    148 posts
    February 9, 2012 at 3:09 pm
    he has no eyelashes...
  18. Profile photo of Atrayu4u
    Atrayu4u Female 18-29
    1478 posts
    February 9, 2012 at 6:03 pm
    Bored-er, and no scalp hair, too! *smack*

    Anyway, he reminds me a bit of the guy from Fringe.
  19. Profile photo of PtblDuffy
    PtblDuffy Male 18-29
    163 posts
    February 9, 2012 at 6:05 pm
    The only thing that makes this impressive is the real-time aspect. I think it`s still pretty easily discernible from the real thing. Of course, I wouldn`t mind my games looking like this (since we`ve already passed into the uncanny valley) haha.
  20. Profile photo of con_uk
    con_uk Male 30-39
    92 posts
    February 9, 2012 at 6:47 pm
    this is obviously CGI people! wake up!
  21. Profile photo of Corpsecrank
    Corpsecrank Male 30-39
    930 posts
    February 9, 2012 at 7:45 pm
    But this is also worlds away from being used in a game or movie because of all the other complex processes that would need to be applied along with it. This is also a stationary object and not a dynamic model. This is an astounding breakthrough in 3d rendering but still a long long ways off from anything useable.
  22. Profile photo of Mechi
    Mechi Male 18-29
    133 posts
    February 9, 2012 at 9:22 pm
    For reasons unknown.. Cone heads...
  23. Profile photo of clockwork208
    clockwork208 Male 30-39
    835 posts
    February 10, 2012 at 1:22 am
    No real persons...androids.
  24. Profile photo of number43
    number43 Male 70 & Over
    759 posts
    February 10, 2012 at 1:32 am
    Was anyone else waiting for screaming ghoul face?
  25. Profile photo of Vimto
    Vimto Male 40-49
    2853 posts
    February 10, 2012 at 1:44 am
    Erm ... hasn`t this idea been around for a few years now? I certainly remember it being talked about quite a while back.
  26. Profile photo of itzazoom
    itzazoom Male 18-29
    182 posts
    February 10, 2012 at 4:58 am
    and how long did those shots take to render?
    still... wait for some more generations of chip performance and it will be cellphone stuff...
  27. Profile photo of JoshoPosho
    JoshoPosho Male 18-29
    5 posts
    February 10, 2012 at 8:12 am
    @Vitmo - SSS has indeed been around for a while, this however is being rendered in realtime.

    Everyone commenting on the model needs to realise this is a realtime SSS test meaning we`re supposed to be looking at the skin and only the skin. A sphere with the skin shader applied could have been used instead.

    As far as render times - this was rendered in realtime using a fast GPU. You can download the test on his vimeo link and run it yourself.
  28. Profile photo of tnaran
    tnaran Male 30-39
    220 posts
    February 10, 2012 at 8:16 am
    @Vimto: this is _real time_. As in, this stuff that took hours on a render farm is now doable on a standard gaming PC at regular frame rates.
  29. Profile photo of Fatninja01
    Fatninja01 Male 30-39
    25420 posts
    February 10, 2012 at 12:12 pm
    Be afraid!
  30. Profile photo of perviggo
    perviggo Male 18-29
    104 posts
    February 10, 2012 at 3:13 pm
    Eyelids missing!!!
  31. Profile photo of SarahofBorg
    SarahofBorg Female 18-29
    3564 posts
    February 10, 2012 at 7:30 pm
    That is some very dramatic music for some very boring video.
  32. Profile photo of The-Brit
    The-Brit Male 50-59
    127 posts
    February 11, 2012 at 6:16 pm
    If your machine is man enough, click through (vimeo logo) to vimeo and d/l the app. Let it run to the end then play with the controls. Click/drag the head to move it about. Mouse wheel to zoom. Also move lights etc. Zoom in on the back of the head, past the skin to see the eyes & nostrils from the inside.

    How long before Skyrim, crysis, COD etc. use tech. like this? It was not too long ago that Doom amazed us with its graphics that seem so `8 bit` these days. I do hope I live long enough to see it.

    On the other hand, how hard will it be to tell real from fake? Some of the possibilities down that road are a little worrying.

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