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They did the engine right, but the level design kills it.
It still has significant flaws, though. The fire-flower spawn rate is ridiculous, with about 4 fire-flowers per screen...making the game pretty easy. The level design is boring and linear, the variety of enemies is pretty sparse, and apparently there aren`t any bosses--just goalposts. As a proof-of-concept, it`s pretty nice, but not a very fun game.