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Damn. Good man.
It`s a decent game, challenging for sure. I knew those images in the orbs would prove useful. Everything like that was there for a reason. It`s just the end that needs work.
Since I can`t draw them here, go back and copy them down, and note which orb you got each symbol from.
However, there is still one orb missing.. the green one. Thanks to "CornPooper" for finding that one in the pool of water near the blue orb! Go back and read his post on that one.. and that will give you the symbol for the green orb. Now, the question was, what order do you put them into the oval maze puzzle?
Here`s where the panel across from the red orb came into play. Starting with the panel blank (off), push the "up" arrow and record the colors as they light in sequence.
Now go back to the oval maze puzzle and click the color symbols in the sequence recorded from the red orb panel followed by clicking the middle symb
Taking what I had seen in the pointer indicator (see my last post), I made the assumption that the hexagon in the pointer clue was the big green hexagon on the puzzle and here`s the sequence that I got to work...
1.) Push green hexagon2.) Push hexagon with dot on it (indicator?)
From there I used the directions of a compass to go from hexagon to hexagon..
3.) Go NW, push that hexagon4.) Go S, push that hexagon5.) Go SE, push that hexagon6.) Go SW, push that hexagon7.) Go NW, push that hexagon8.) Go N, push that hexagon9.) Push the large green hexagon.
That should open the passageway off the room with the "auto-map" dish.
Now for the next puzzle..
I originally thought it might be something like the hands of a clock, but one nagging thing didn`t fit.. the middle hexagon in the puzzle.
I went back and replayed the pointer sequence, but this time I looked at it from the viewpoint it might be a compass indicator.
If that was the case, then the sequence for the pointer clue went like this:
1.) Push Hexagon and the indicator lights2.) Push hexagon and the indicator swings to NW3.) Push hexagon and the indicator swings to S4.) Push hexagon and the indicator swings to SE5.) Push hexagon and the indicator swings to SW6.) Push hexagon and the indicator swings to NW7.) Push hexagon and the indicator swings to N8.) Push hexagon and the indicator lights goes out.
Now the question was how to transfer that to the hexagon puzzle itself...
I`ll give you one clue, mark down the order of the colors on the power control thing across from the red orb. You will see. I didn`t even need any help with that outside of that clue.
Lots for the rest of the game, though.
Doesn`t seem to match any of the orb patterns though.
I don`t know if we have "activated" it yet. I`m as stumped as you are right now.
I`ve tried the blue orb backlit (use the red button on the blue orb stand), and I`ve tried it with the pool under the walkway lit (use the yellow button on the blue orb stand).. no difference.
I`ve also run the power meter across from the red orb up and down.. no change. However, if you run the power meter acros from the red orb all the way up.. the red orb "activates". Don`t know what good that does right now.
Ok.. I wonder if that is the "light" on the end of the pointer?
If you go back to the power panel room, and turn to the right as you enter, there is a "pointer" on the wall.
If you click the middle hexagon, first the end of the pointer lights up with a blue light. Then each subsequent click the blue lit pointer scrolls through positions that seem to match the location of hexagons found in the puzzle in the room at the bottom of the recently discovered corridor.
I recorded the positions of that pointer using the numbers on a clock face as a reference as I clicked the middle hexagon:1.) 12 2.) 10 3.) 64.) 45.) 86.) 107.) 12
The next click turned off the blue light on the pointer end.
When you come out of the green corridor into the room you started the game in, there is a plate on the floor. Click on it.. looks like an "auto-map" generator.
Clicking on that first would have led us to find the hidden door I mentioned in my previous post..
That should open up another passage right behind that orb holder...
The saga continues!
As you leave the power pod room, you enter a corridor that is essentially an underwater tube (i.e. you can see the water outside).
Halfway up that corridor you can turn either right or left. If you turn to side that has two of the "bubble houses" right next to each other, and click on the area where the horizontal and vertical support braces for the underwater corridor come together, an enlargement of the scribble seen there will come up.
There is 4 dots to the left, 2 dots in the middle, and 7 dots to the left, with a symbol above the 7 dots. That symbol is exactly half of the complete symbol found on the door to the green corridor, and the complete symbol is found again above the doorway to the green orb / keypad room.
That`s where I`m at so far...
3 = circle with diagonal slash5 = circle with a vertical slashtherefore8 = circle with a diagonal slash and vertical slash.
Going into the green orb room with the keypad that leaves us with only two symbols unaccounted for:
? = circle with vertical and horizontal slash? = circle with diamond and vertical slash
Looking at what we already know (or at least we`ve guessed)..
5 = circle with vertical slash2 = circle with horizontal slashtherefore I`m guessing7 = circle with vertical and horizontal slash
4 = circle with a diamond5 = circle with vertical slashtherefore I`m guessing 9 = circle with a diamond and vertical slash
1 = blank circle2 = circle with horizontal slash3 = circle with a diagonal slash4 = circle with a diamond5 = circle with a vertical slash
Now, I had a hunch that the symbols on the buttons back in the power room might correspond to the number of "bars" that lit up when you pushed them, so I went back and checked. Sure enough.. they do. From there I confirmed the symbols for 1, 3, and 5.
So now we have:1 = blank circle2 = circle with horizontal slash3 = circle with a diagonal slash4 = circle with a diamond5 = circle with a vertical slash6 = circle with internal circle and vertical slash7 = ?8 = circle with a diagonal slash and a vertical slash9 = ?
The following button sequence will do that (or any sequence of the first four)..
1.) Plain circle2.) Circle with slanted slash3.) Circle with vertical slash4.) Circle with internal circle and vertical slash
5.) Press the big blue button on the bottom.
After a second, the power should come on, and the room will light up.
This now allows you to access another corridor (the green one) back from the room you originally came in at.
Any one else got anything?